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GAME OVERVIEW:
World Wrestling Entertainment Crush Hour takes the intensity,
competitiveness and brute strength from the squared circle and drops it
into the world of car combat. More than twenty WWE Superstars jump into
their Super Cars bringing the pain to the streets. Layeth the rubber down
in the Rock's speedster, cruise and bruise in the Hardy Boys' souped up
Woody or pummel the competition in the Big Show's diesel. It's going to
take more than a three count to win in this arena.
game features:
Experience brutal vehicular carnage with top WWE Superstars
in their first ever car combat experience .More than 20 personalized WWE
Superstar vehicles including exotic sports cars, 4x4's and semi. Compete
in multiple match types, including ladder and hardcore matches modified
for insane car combat. Engage in battle across 12 destructible levels
littered with deadly traps and hazards. Annihilate opponents with multiple
weapon types customized for each vehicle or grab weapon power pick ups
to really put the hurtin' on your opponent. Unparalleled car combat driving
physics with the "Powerslide Advantage" for quick 180 turns,
strafing attacks and pinpoint cornering. On-the-fly commentary from the
WWE's own Jim Ross
overall impressions:
Describing it is a bit difficult... it's not quite a driving
game and not quite a first-person shooter. Instead, it's something along
the lines of a dog-fight on wheels. (Think "Combat" on the Atari
2600, but in 3D and much faster paced.)
One of Crush Hour's biggest issues is that the gameplay
is unnecessarily complex. This is due mostly in part to the combat system.
Instead of going with the more common "demolition derby" style
of fighting, THQ chose to go with an awkward car-mounted gun battle. Because
of THQ's decision to design it this way, some rather large sacrifices
were made.
First, long-range combat with guns meant the cars needed
to be as small as possible so the players could target them more easily.
Unfortunately, their small size makes the cars nearly impossible to find.
You may very well be killed before you ever see who is attacking you.
Second, close-range combat is almost impossible due to the
guns. If you attempt to ram an opponent's car, you'll most likely be blown
apart by gunfire before you ever get close enough to get any hits in.
This really doesn't matter much anyway, since your car doesn't visually
show signs of damage other than a cloud of smoke coming up from it.
Finally, the game uses a very weird "bounding box"
targeting system that can become incredibly confusing. Even if your opponent
is behind a wall, you'll still get the targeting box. Since the cars are
so small to begin with, you often find yourself shooting at a wall you
thought was your opponent.
Graphics-wise, the game isn't terrible. The arenas are actually
rather detailed and pleasing to the eye. However, the small size of the
cars may annoy the player very quickly.
Audio is not very impressive. The commentary and taunts
are extremely repetative. Also, there is no background music in this game
except for the menus and wrestler introductions.
Over all, I can't really recommend this game for anyone.
These guys are supposed to be WRESTLERS... not a couple guys chucking
spitballs at each other from across a room. This game really needs to
be a demolition-derby, not some first-person shooter on wheels.
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7 / 10 |
OVERALL SCORE
80 %
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9 / 10 |
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9 / 10 |
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7 / 10 |
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